![Ubisoft Toy Ship Design Ubisoft Toy Ship Design](https://www.sparkinnovations.com/wp-content/uploads/2024/03/01-ubisoft_ship_image_01_WEB-.jpg)
Ubisoft Toy Production CAD Development
In 2016-17 Ubisoft and Spark Innovations collaborated on creating and delivering production ready 3D CAD models of a number of toys for Ubisoft’s New video game IP featuring modular starship toys – Starlink: Battle for Atlas, launched in October 2018.
![Ubisoft Toy Production CAD Development Ubisoft Toy Production CAD Development](https://www.sparkinnovations.com/wp-content/uploads/2024/03/02-ubisoft_pod_image_02_WEB-.jpg)
![Ubisoft Toy CAD Model Ubisoft Toy CAD Model](https://www.sparkinnovations.com/wp-content/uploads/2024/03/03-ubisoft_ship_image_03_WEB-.jpg)
3D Production Modeling
Spark’s team was tasked with modeling and detailing 3D production models using Solidworks and CATIA. All of the work we did was derived from Ubisoft’s own concept art.
3D Production Modeling
Spark’s team was tasked with modeling and detailing 3D production models using Solidworks and CATIA. All of the work we did was derived from Ubisoft’s own concept art.
![Ubisoft Toy Production CAD Model Ubisoft Toy Production CAD Model](https://www.sparkinnovations.com/wp-content/uploads/2024/03/04-ubisoft_pod_image_04_WEB-.jpg)
![Ubisoft Toy Production CAD Model Ubisoft Toy Production CAD Model](https://www.sparkinnovations.com/wp-content/uploads/2024/03/05-ubisoft_pod_image_05_WEB-.jpg)
Collaborative Work
Ubisoft provided Spark with artistic illustrations of several ships, wings and Weapons. Each model was depicted by Ubisoft’s digital artists in 2D using standard views, front, back, left, right top, bottom plus two perspective views. Colour and grayscale illustrations were used to help better convey the surfacing details.
Collaborative Work
Ubisoft provided Spark with artistic illustrations of several ships, wings and Weapons. Each model was depicted by Ubisoft’s digital artists in 2D using standard views, front, back, left, right top, bottom plus two perspective views. Colour and grayscale illustrations were used to help better convey the surfacing details.
![Ubisoft Toy Production | Collaborative Work Ubisoft Toy Production | Collaborative Work](https://www.sparkinnovations.com/wp-content/uploads/2024/03/06-ubisoft_ship_image_10-REF_WEB-.jpg)
![Ubisoft Toy Design Ubisoft Toy Design](https://www.sparkinnovations.com/wp-content/uploads/2024/03/07-ubisoft_ship_image_06_WEB-.jpg)
![Ubisoft Toy Design | Aesthetic Continuity Ubisoft Toy Design | Aesthetic Continuity](https://www.sparkinnovations.com/wp-content/uploads/2024/03/08-ubisoft_pod_image_07_WEB-.jpg)
Aesthetic Continuity
The first step for our team was to import each standard view we were given into 3D CAD software and translate all the detailed lines and shapes into a crude 3D model, while trying to maintain the aesthetic captured by Ubisoft’s talented artists.
![Ubisoft Toy Design | Exploded View Ubisoft Toy Design | Exploded View](https://www.sparkinnovations.com/wp-content/uploads/2024/03/09-ubisoft_ship_image_WEB--scaled.jpg)
Prototype Iteration
These models were then 3D printed and reviewed by both teams. Each model had a unique design style and posed its own set of production and visual challenges that required constant review and modification to achieve the look and feel of the original concept while at the same time delivering a structurally sound product.
![Ubisoft Toy Design | Video Ubisoft Toy Design | Video](https://www.sparkinnovations.com/wp-content/uploads/2024/03/10-ubisoft_ship_image_10_640x640.gif)
![Ubisoft Toy Design | Video Ubisoft Toy Design | Video](https://www.sparkinnovations.com/wp-content/uploads/2024/03/10-ubisoft_ship_image_10_640x640.gif)
Prototype Iteration
These models were then 3D printed and reviewed by both teams. Each model had a unique design style and posed its own set of production and visual challenges that required constant review and modification to achieve the look and feel of the original concept while at the same time delivering a structurally sound product.
![Ubisoft Toy Design Ubisoft Toy Design](https://www.sparkinnovations.com/wp-content/uploads/2024/03/11-ubisoft_ship_image_08_WEB-.jpg)
Design Criteria
These consistent CAD adjustments were made based on evolving criteria like: safety, plastic reduction, tool mold complexity simplification, steel safe design, 3rd party component integration, design proportion, weight and balance, wing and pod interchangeability, production assembly, visual styling/language.
![Ubisoft Toy Production | Design Criteria Ubisoft Toy Production | Design Criteria](https://www.sparkinnovations.com/wp-content/uploads/2024/03/12-ubisoft_ship_image_12_640x640.gif)
![Ubisoft Toy Design Ubisoft Toy Design](https://www.sparkinnovations.com/wp-content/uploads/2024/03/13-ubisoft_ship_image_11_WEB-.jpg)
![Ubisoft Toy Design | Production Quality Ubisoft Toy Design | Production Quality](https://www.sparkinnovations.com/wp-content/uploads/2024/03/14-ubisoft_pod_image_12_WEB-.jpg)
Production Quality
Spark achieved all the goal requirements by progressively developing several stages of CAD models, from simple forms to complex surfacing designs. The final delivered CAD models were used in the production process to create injection molded mass produced components for these unique toys. Combined with Ubisoft’s hardware and software technology, these models play an integral role in this distinct toys to life genre game.
![Ubisoft Pod Design Ubisoft Pod Design](https://www.sparkinnovations.com/wp-content/uploads/2024/03/15-ubisoft_pod_image_09_WEB-.jpg)
![Ubisoft Pod Design Ubisoft Pod Design](https://www.sparkinnovations.com/wp-content/uploads/2024/03/16-ubisoft_pod_image_13_WEB-.jpg)
![Ubisoft Pod Design Ubisoft Pod Design](https://www.sparkinnovations.com/wp-content/uploads/2024/03/17-ubisoft_pod_image_14_WEB-.jpg)
![Ubisoft Pod Design Ubisoft Pod Design](https://www.sparkinnovations.com/wp-content/uploads/2024/03/18-ubisoft_pod_image_15_WEB-.jpg)